Silega has own methodology – The Experiential Learning System™ (ELS™). This method is highly participative and engaging.

Silega training programs are based on the Experiential Learning System™ that provides higher retention rate and makes participants learn by simulating real-world business situations. Participants have ownership over the learning process and generate easy to apply ideas.

Main phases in ELS™:

Experience – Participate in a structured activity based on a mathematical model. Make decisions and act upon those decisions. Learners are engaged from the beginning of the session, and information is introduced in the most interactive way possible. This activity can be customized in order to meet customer’s learning objectives in a more effective way.

Analysis – Study what are the results from the actions taken. Examine consequences. After the experience, learners are ready to examine what is the final result of their decisions and what are the actions that led to this result. They receive individual and group feedback on their performance.

Content – Use analogies to link simulation with real-world examples. Participants are led to focus their awareness on situations in their personal or work experience which are similar to those in the activity that they experienced. Newly acquired knowledge is incorporated and linked with prior knowledge through the use of analogies.

Discovery – Plan how to use new knowledge in future situations. See the big picture.
Learners are guided to link and apply what they have learned to actual and future situations they could be involved in. With the acquired knowledge during the experience, they will be able to predict how their actions can shape their reality in the real world and create their own examples.

Apply – Use new knowledge and improve performance. Transfer in the real world. Apply and transfer learning from the classroom to the real world is the main purpose of the Experiential Learning System™. Participants are provided with practical tools to improve retention and applicability of what is learned in future situations, as well as reinforce their commitment to follow-up on learning plans.

Business simulations are interactive learning experiences that represent simplified and minimized real life models. Through such a program we can simulate several business years in just four-five hours, experiment with different strategic scenarios or demonstrate a business process. These learning experiences are based on mathematical models and the theory of games. Both real business and simulations have rules, good and bad strategies, decisions and outcomes from these decisions.

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